It all started when we received a letter from Father Thorn, the leader of the Scions of Amber, inviting us to the Salty Wench Tavern in Marrauk, which is one of the Dusk Ports in Returned Abeir. Our journey to the city is uneventful, but can see why Father Thorn had warned us about the weather. The city is in the middle of a windy plain where sand has scoured every exposed surface of the city. We put on our hoods and cloaks to protect us from the elements and make our way to the Salty Wench. The people in town keep to themselves and shy away from anyone nearby, but we eventually find someone who's willing to point out the direction of the tavern.
Inside is clean and warm which we welcome from the sand outside. We are directed to a private booth near the back by the barkeep when we inquire and meet Father Thorn. With the wind outside howling, it is going to be difficult to overhear our conversation. He explains that when the Spellplague, he calls it the Blue Breath of Change, erupted, there were deposits of an element known as dragonbane amber unearthed throughout the region. He tells that it is known that the element can be used to defeat dragons and help end their rule. Legends spouts that the amber is a powerful and near instantaneous poison against dragons. It can be used to make weapons and holds the best chance the Scions have of overthrowing the dragons. He also tells of a stronghold once held by rebels known as Djerad Kusold in Melabrauth containing a massive amount of the element. The dragons actually feared this outpost. Melauthaur the Undying One, ruler of Melabrauth performed a ritual that caused the outpost to be swallowed by the earth which earned it the title of The Swallowed City. Since that occurred, hordes of dragonborn have sought these ruins, but none ever return. No book, including the ancient history books which the dragons didn't destroy, mention not where this fabled city lies nor what dwells within. Father Thorn mentions a dragonborn who died soon after entering the town and collapsed right in this very tavern. His possessions were a scroll that was used as a journal, and if believed, details his journey to Djerad Kusold. He doesn't offer payment, but tells us that the Swallowed City undoubtedly contains treasure, which we can use to compensate ourselves.
After agreeing to the mission of finding this amber, he gives us each a prism, to change an elemental attack to a different element. We head out to find Djerad Kusold after reading the journal of the dead dragonborn. We pass through jungle and rough terrain and a day out, we are beset by chuuls, one for each of us, though they be of different kinds of aberrant. We defeat them and press on through the wilderness, finding a body of one held dear in town, we make note to tell of his death. We find ourselves in front of two dragonborn skeletons within arms reach of a door, torn and burned. The journal mentioned a red dragon.
We enter the chamber behind the door and make our way to the temple grounds within. Massive doors block our way, but insignia helps guide our path. Each door it seems has a certain key, which happens to be an element related to the inscription in draconic. Luckily, we were not surprised when the dragon headed chimera, with her young, happened upon us. We lost one in our fight, but after defeating this beast, we raised him from the dead. We finished opening the remaining two doors and alighted to find some magic gear, weapons and the Dragonbane Amber. We leave and report our findings. The person we tell about the death of her brethren was relieved and promises a boon while Father Thorn, first overjoyed by our return and report of finding the place, loses that steam when we inform him that the place although containing a small quantity of the element probably wasn't Djerad Kusold. We part ways for now.
This adventure was short, but the fights were both difficult and the skill challenge wasn't exactly a piece of cake. Watch out for fatigue if you fail, it doesn't not suck. (yes, I know, a double negative)
Until next time, safe gaming and have fun, which is exactly what we did that day.
Inside is clean and warm which we welcome from the sand outside. We are directed to a private booth near the back by the barkeep when we inquire and meet Father Thorn. With the wind outside howling, it is going to be difficult to overhear our conversation. He explains that when the Spellplague, he calls it the Blue Breath of Change, erupted, there were deposits of an element known as dragonbane amber unearthed throughout the region. He tells that it is known that the element can be used to defeat dragons and help end their rule. Legends spouts that the amber is a powerful and near instantaneous poison against dragons. It can be used to make weapons and holds the best chance the Scions have of overthrowing the dragons. He also tells of a stronghold once held by rebels known as Djerad Kusold in Melabrauth containing a massive amount of the element. The dragons actually feared this outpost. Melauthaur the Undying One, ruler of Melabrauth performed a ritual that caused the outpost to be swallowed by the earth which earned it the title of The Swallowed City. Since that occurred, hordes of dragonborn have sought these ruins, but none ever return. No book, including the ancient history books which the dragons didn't destroy, mention not where this fabled city lies nor what dwells within. Father Thorn mentions a dragonborn who died soon after entering the town and collapsed right in this very tavern. His possessions were a scroll that was used as a journal, and if believed, details his journey to Djerad Kusold. He doesn't offer payment, but tells us that the Swallowed City undoubtedly contains treasure, which we can use to compensate ourselves.
After agreeing to the mission of finding this amber, he gives us each a prism, to change an elemental attack to a different element. We head out to find Djerad Kusold after reading the journal of the dead dragonborn. We pass through jungle and rough terrain and a day out, we are beset by chuuls, one for each of us, though they be of different kinds of aberrant. We defeat them and press on through the wilderness, finding a body of one held dear in town, we make note to tell of his death. We find ourselves in front of two dragonborn skeletons within arms reach of a door, torn and burned. The journal mentioned a red dragon.
We enter the chamber behind the door and make our way to the temple grounds within. Massive doors block our way, but insignia helps guide our path. Each door it seems has a certain key, which happens to be an element related to the inscription in draconic. Luckily, we were not surprised when the dragon headed chimera, with her young, happened upon us. We lost one in our fight, but after defeating this beast, we raised him from the dead. We finished opening the remaining two doors and alighted to find some magic gear, weapons and the Dragonbane Amber. We leave and report our findings. The person we tell about the death of her brethren was relieved and promises a boon while Father Thorn, first overjoyed by our return and report of finding the place, loses that steam when we inform him that the place although containing a small quantity of the element probably wasn't Djerad Kusold. We part ways for now.
This adventure was short, but the fights were both difficult and the skill challenge wasn't exactly a piece of cake. Watch out for fatigue if you fail, it doesn't not suck. (yes, I know, a double negative)
Until next time, safe gaming and have fun, which is exactly what we did that day.
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