Cool Stuff

Monday, June 3, 2013

Living Forgotten Realms ABER 4-3 (spoiler)

A crowd has gathered to hear Father Thorn, leader of the Scions of Amber, speak about the status of the rebellion against the Dragon rulers.  His speech tells that the revolt is at a dead end.  The crowd murmurs over this news.   Father Thorn holds up his hands to quiet the crowd.  He then tells that there is a plan to forge the greatest dragon slaying weapon of all time.  The crowd cheers the news with much vigor.

Just then, a female dragonborn bursts through the door apologizing for her lateness to the meeting.  She tells that the travel times, with all the patrols out looking for anyone who opposes the Green Duchess, being what they are that she couldn't make better time.  Father Thorn looks at her with disgust and says Zasheena, leader of the Shadowkiss, and her kind, cutthroats and parasites, weren't invited.

She looks at us and thanks us for saving the child of Nandrel and helping his agent in Marrauk.  She tells of her plan and that if it should work she would need the dragonbane amber -- all of it!  She tells her plan of creating a poison that replicates itself and infesting the local drinking waterways, drinking holes and livestock to poison the dragons.  We, convinced of the thoroughness of the plan, inform Father Thorn that he should take this opportunity to complete this rebellion and take the fight to the dragons.

We board a ship and set sail for Lylar named the Dazzling Courier.  Lylar pirates are a large part of the talk in Returned Abeir, so when we run into them, it wasn't very surprising.   The surprising part was that their ship was transparent and most of the crew were too.  We make a deal with Captain Ghedrinn Lassan after besting our best fighter in one-on-one combat.  The fight wasn't to the death, but to when the other had become bloodied with wounds.

We reach Lylar and Zasheena's laboratory where we are to prepare the poison, but find the place in shambles.  Apparently her lab assistants were performing an unauthorized experiment that went awry and after scolding them to get the place back up into working condition, we help her fix her notes on how to create the poison.  All goes smoothly and we soon depart to infect the nearby aqueduct supplying the drinking water.

We make it to the entrance and find the place in darkness, once our lead fighter cracked his sunrod and moved forward a bit, our cleric warned us of sounds of monsters preparing an ambush.  We run into two Talons of Tiamat, two Drakkoth Venomshots, and one Greenspawn Godslayer.  We take out the Talons first, and then the Godslayer, and finally finish off with the two Venomshots, who have a nasty blast.  We press forward and complete our mission to introduce the poison into the aqueduct water system.  Once complete, we head back to the laboratory.

No sooner are we back than we set off again with more poison giving to agents and explaining how they are to infect the nearby water and food systems.  After this task is complete, we have one poison satchel left.  We are to poison the local watering hole of the Green Duchess herself.  We set out immediately and poison the hole, we then recognize the timing and set ambush for the Green Duchess.  When the green dragon shows, we jump upon it with such ferocity, that it is defeated within a couple seconds.  The poison had done its thing, making the dragon easier to slay.  However, a black dragon with bones showing through its skin came and told us that we had slew the Green Duchess's daughter and that we had earned places upon its hunting list from now until eternity.  The dracolich then grabbed the body of the green dragon and hauled it away towards the Green Duchess's lair.

We ended there.  Still don't understand why the dracolich didn't kill us right away.  I'm sure it could have.

Anyway, until next time, safe gaming and have fun.

Sunday, June 2, 2013

The Hermetic Oder of the Silver Twilight

We meet with a Mrs. Clark, who is the wife of James Clark.  Mr. Clark is missing.  He is a lawyer in Boston.  Our meeting took place in our office in Boston on a Wednesday morning in July of 1927.  We invite her in after she knocks on our office door.  It's raining outside when she tells us that her husband has been missing for two nights.  She last saw him Monday night at 10:00 pm.  Mrs. Clark informs us that her husband has been spending a lot of time at the Hermetic Order of the Silver Twilight which he joined about three weeks ago and that on the night he went missing he took the car keys and his wallet, but left the car parked in their driveway at the house.  She also tells that he used to meet a friend of his, a Mr. James Henry, at a local pub before it closed down due to prohibition.  The friend, as far as she knows, is abroad in Europe at the moment, but may be back now.  She gives the address of Mr. Henry's home.  She tells of an article in the Boston Globe mentioning the order and that she informed someone of our investigation at the order who may be a doctor.  Mr. Henry, her husband and Mrs. Clark are approximately all the same age, since Mr. Henry and her husband had gone to school together.  We thank her for her time.

We start our investigation by going to the Boston Globe and the clerk there tells us that all the articles are at the local library.  We then split into two groups; one group goes to the library, Mr. Graham, a professor of psychology, and Mr. Seldon, a private investigator, while the second group consisting of Mr. Williams, a Geo-chemist and myself, Dominic Hastings, investigate the home of Mr. James Henry.  We drop off the two at the library and go to the home.

While in the library, George Graham and Hari Seldon search for the article in the Globe.  George finds a book on something and runs into a friend, Frank, who has recently visited the Lodge of the Silver Twilight.  Frank found them odd, friendly, a weird number of employees, almost too many.  Explained that some rooms are locked and access is restricted to the first floor of the three story lodge.  He tells that employees block access to the stairs leading to the second floor.  He remembers a gentleman with pocky skin who may have been the leader of the lodge, but lead the meeting regardless.  He also says that there was an older gentleman named Scott in another room talking and although the building was in pristine condition that he couldn't like the amount of secrecy they seemed to have.

Outside Mr. Henry's small house stood a descent well-cared for garden.  We visited his next door neighbor who seemed very standoffish and just downright creepy and cared nothing for his neighbor.  We notice his other neighbor across the street, who tells us what we just witnessed about the next door neighbor, but also tells us that Mr. Henry is also missing and that it was also in the paper.  We go back across the street and try talking with his next door neighbor again about Mr. Henry's disappearance and he pulls a shotgun on us warning that he'd shoot if we didn't leave.  He told us nothing, so we left and went and picked up the others at the library.

We decide to visit Mr. Clark's law office and find it occupied by a female secretary and his law partner.  The law partner said he saw a light on last Saturday night and assumed Mr. Clark was working into the evening which he normally did and that Mr. Clark had invited him to join the order, gave him the normal meeting time of 5:00 pm and the address of the lodge.  He also mentions a Dr. Call who is a member of the order and gives us his contact number and tells that he normally works out of his home, we also receive the address of the lodge from him.  We call the doctor from the law office, he tells us that it isn't good for us to be seen together and will meet us at the lodge during the next meeting, tonight at 6:00 pm.  The doctor seemed very worried.

We try finding records on the order at the courthouse, but find nothing.  We decide to grab a bite to eat before heading to the meeting.  We discuss that we should act like acquaintances at the lodge, that we are not investigating the disappearances and that we should go our separate ways once inside.

The meeting takes place across the Charles River in the Cambridge area of Boston.  The house itself is three stories tall.  We notice Dr. Call outside the lodge smoking a cigarette.  Ash walks over to talk with the doctor and says that members are restricted from talking with nonmembers.  The rest of us head inside the lodge into a large foyer with two reception rooms, the larger of the two being on the left behind the coat-check room.  I check my overcoat and get a ticket.  I move into the larger reception area and see one of the people that runs the lodge along with the pock-faced man and an animated and energetic man in a wool sweater and a German accent.  A move across the foyer into the smaller reception area and see a young man drawing a lot of attention.  I attempt to get closer to the young man and am bumped into by a tall, burly man. I apologize for bumping into him and he starts a conversation with me, asking a lot of questions.  Turns out he is cop, speaks with a slight Irish accent, joined the local force recently and his name is Terry.  I tell him that I am a private investigator that finds things, like artwork and missing items, that I am not investigating the missing members of the order, and although lying to him seemed like a good idea at the time, I have my doubts.  He walks away and notice him writing something down on a pad of paper.

I head to the restroom, spying Ash Williams in the foyer and whisper to him that the pock-faced man is in the larger room.  I come out of the restroom and sit in the lounge looking out for Dr. Call.  I do not see him anywhere.  I search the dining room, don't remember him in the two reception rooms, and see that an employee is guarding the rear steps and the front ones in the foyer too.  The employees look like security guards.  I go and sit in the lounge, after a while, the meeting seems to be winding down, so I go and introduce myself to John Scott.  I had overheard his name while he was speaking with Ash, also overhearing that his bodyguard is named Mr. Reed and that the other leader of the meeting is named Carl Stanford.  I notice that the pock-faced man is John Scott.  Mr. Scott doesn't know me and although I was expecting something, was disappointed when I received no recognition.

We leave the lodge and go to the office.

This is where my character left off and I left the online chat.

Until next time, have fun and safe gaming!

Saturday, June 1, 2013

Irendi part 3

The group spent the day doing individual things, most was spent increasing gear, shopping, praying, getting laid, selling our loot and so forth, but not in any particular order.  I ended up helping Fugelsang sell off the gear we had collected after he went and got laid and I finished praying and thanking Hiteh, and ended up with a good sum.  I then went and paid off what I owed on the church, paid Fugelsang back his contribution to get the down payment on the temple, was only 350 out of the 600 gold required.  I paid for some black velvet curtains that block the light to be hung in the church, think it was only 250 gold.  I also went shopping and picked up some better armor, a cloak of resistance and some boots of the winterlands.

After the day off planning and energizing ourselves, we came up with a plan of attack to waylay the baron's keep and take on the illithid that we thought was controlling him during the night, which is why we had the day off.

We sneaked up to the Baron's Keep walls and while Cyrus, Renault and Malechite climbed up the tower to the top of the turret, Fugalseng and I, wrapped in his cloud of invisibility flew up to the landing atop the watch tower.  We were surprised to find no guards since we had spotted lights moving at the top of tower before ascending.  Fugalseng had altered himself to be a griffin so he could carry me and fly above.

On the landing of the watch tower, we spied a door with some stairs going down.  At the bottom of the stairs we found another large wooden door and had to have Renault unlock it.  Cyrus, also invisible, sneaked inside and discovered the baron's sister, Eriana, and her husband, Friedan, in the throws of passion inside the bedchamber with the fertility symbol of Ilustree looking over the union.  We sneak into the room, failing to be quiet, but also failing to be noticed by their preoccupation.  The other door in the room, also locked, had the key in the door, and as I unlocked this door, we heard it open with a loud 'thunk' and still were failed to be recognized.  We exited the room and walked upon the balcony going around what appeared to be the roof of the watch tower, looking slippery from the rain, and as we circled along the balcony discovered that it lead nowhere at the end.  We realized that we had to go back, through the room with the love-making session, and hopefully slip past without a sound, but I was annoyed by not finding anything and with the air of cockiness that I received with my faulty thinking walked right into the room, dragging Fugalseng, who had changed back into his regular human shape, behind me as I made my way through.  Halfway to the other door a peep escaped the mouth of Eriana, for there love-making had ceased, but since we were invisible, and the feeble idea that if spoken to from out of nowhere may be enough to make her believe that my deity had blessed their union entered my mind.
She spoke,"What's there, what's going on, where is the sound coming from, who ...?"
Thus I spoke and interrupted,"Your union is blessed by the mighty Hiteh."
She fainted dead away and Friedan, with all his glorious manhood, grabbed a feeble dagger to defend.
He stated,"Who's there?"
I replied,"Really, a dagger, are you some sort of special?"
The distraction gave enough time for Cyrus to sneak behind him, but not before I cast a create water spell at the poor man's feet.  Cyrus knocked away Friedan's consciousness.  Friedan then toppled into the puddle of water I created.  Before leaving, I took the opportunity to arrange the two unconscious lovers into a position where it looked like she was eating or licking his asshole.  My party members did nothing to try and stop me, and chuckled at the thought.  We continued our descent on the stairs and encountered a rather thin-walled room with a lock door and when we jiggled the handle to see if the door was locked, we heard a female child's voice from the other side. "Mommy."
We left the room alone and on the other side of the room discovered sleeping servants and saw an opening to the right opposite the sleepers.

Rounding the corner, we encountered a room where we saw the baron, sitting at a table, lost in his own mind, mewling about.  I moved closer, dragging Fugalsang with me to stay invisible, and tied him with some rope to the chair, for his own protection, we were here to kill the illithid.  As I tied up the baron, Cyrus moved up to a large curtain hung across the back of the room and as he did, an ogre mage, also known as an Oni, sliced through the curtain with his huge sized greatsword.  We didn't see the illithid, but we knew that the oni was also bad news and decided that we would need to defeat it as well.  Hidden behind the still hanging curtain, we heard the sound of the illithid and rejoiced that our journey to defeat him required no more travel.  The curtains were set aflame by one of Fugalseng's spells directed towards the oni and now we could see the detestable aberrant creature with its white eyes staring at us.  We continued our barrage on the oni, but the illithid stunned Malechite and Renault.  My spells were failing to get through to the illithid while the others focused upon the oni.  I focused completely upon the illithid.  Malechite and Renault were no longer stunned.  I had a spell prepared that would get through the evil creature's spell resistance and deal damage to any evil creature in fact.  I cast holy storm and with the rain from the storm, defeated the oni and dealt a great blow upon the illithid.  Cyrus and Malechite dealt deadly blows as well, equally the rains ferocity.  Renault directed a hit as well, but the rain must have deterred it from its mark, for it didn't drop the foul creature, but the rain dispensed it from the plane of existence.  We looted the area ( we call it greyhawking, since during Living Greyhawk, if you didn't take everything, including the nails nailing things down, you didn't get all the treasure ) and found a magic potion of clairvoyance on the illithid.

The baron, waking up from his stupor doesn't even know what day it is, and we fill him in on what has occurred.  He did tell us the last thing he remembered, which was about a week before the city festival, which was on its third day when we entered the city around three weeks ago.  He thanked us and said he would do all that he could to help us.  While glancing over the area, I find a small ring, tucked under one of the legs of the table and have his people help identify it.  It is a ring that can allow you to fake your death and then revive you, fully regenerated.  We tell the baron all that has occurred in the last month since his unwilling control started.

The city rejoices as the skies open and it starts to rain, for it hasn't rained since the baron had been mind controlled, and the order to have the city blocked from leaving or entering rescinded.  We search the city for the summoner we faced that controlled the hellhounds at each gate.  I check each gate for passage of strange people, no luck.  We meet the old lady, who isn't old at all, from when we entered the town.  Turns out she is a silver dragon that lives in the clouds over Kider.  I found this out by watching her walk up the air like it was made out of stairs, and when I saw stated that it was a good trick, she chuckled, transformed into the full awesomeness of a silver dragon and flew into the clouds above the city.

We plan on resting for a week and planning our voyage on the river to the Fort of Opportunidad, known as Fort Sunnydale.

This is where we left off.  Until next time, safe gaming and have fun.