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Tuesday, February 21, 2012

Star Wars D20 Revised Session 12

I wake up in the morning.  I arise and get dressed for breakfast.  After breakfast, a young padawan informs us to meet an unknown master outside for training.  We go outside and meet this master, a male human Jedi and await his explanation.  The master tells us that he will test our battle readiness using battle droids on the nearby platform as he points towards it.  Fra'll and I are sluggish after breakfast, but Fra'll a little more so.  We defeat two sets of four battle droids.  The second set of droids was tougher to defeat.  Sparred with a different young padawan.  We were evenly matched, but he eluded my hits even when it felt like I hit him.  Afterwords, we were told to report to the speeder bay.  When we get there, we get a speeder each and told to follow two masters to a temporary forward base and we hear blaster pistols being fired nearby when we arrive.  We arrive at some temple and see old droids defending the temple.  We are told that the old droids are protecting the Ruins of Kaleth, which is precisely where we are headed.  Inside the ruin grounds stands a tree that is massively tall.  The grounds are in a figure eight shape while the tree is in the center of the figure.  The tree has droids on either side of it, but with the two masters with us, they are easily defeated.  When we get past the tree, we head up some stairs that were hidden and find a platform with a green crystal in the center.  The masters tell me to meditate in front of the crystal and then move a boulder about 20 meters in diameter out of the way.  That didn't quite work.  Then told to survey the area, didn't find anything.  Told to search again, more carefully, and Fra'll and I find a hidden room with a hole in the ground that we found from a sound of metal ringing coming from it.  The hole is approximately three meters deep.  I find a ladder leading down.  We clear the debris on top of the ladder, mostly some shrubs and some rocks.  The hole with the ladder, which isn't the other hole we found, leads down and we descend.  I go down three meters and lose the sense of the force.  When I reach ten meters, I can sense the force again.  I stepped on a rung and I was told that it moved a couple centimeters and when I did, we heard a power generator fire up.  I reached the bottom and find myself in a large room.  I hear the sound of my feet on a metal floor.  The room starts to illuminate.  The ladder we descended was small, like the kind they used in the manhole tunnels they use on Corruscant.  I see that the room started about one meter after I started my descent and the ladder is about 30 meters long.  The room looks like a giant square with a giant cube in the middle.  The cube is approximately 28m x 28m x 15m tall.  We followed the wall of the cube and found one door that led inside, but the door has no knob.  The door instead has a cube protruding out of it approximately 25cm x 25cm x25cm.  Blow the dust off the cube and discover writing that is in basic.

This is where we left off.  Mainly because he hadn't come up with what was written on the cube.  If this seems at all familiar to any of you it may be because he is using the new Old Republic Star Wars game that is online for this.  Since neither Luis or I play this game, we don't have any worries.  Until next time, safe gaming and have fun.

Tuesday, February 14, 2012

Dungeons & Dragons Session 12 (2.5 converted to 3.5)

Well, Nightwind, Ja'Lil, Bram and I, Solon, were standing inside the cave entrance of the Temple of Gruumsh preparing to leave when we noticed a magical wave falling over the world.  I noticed a slight change in all my abilities, gear, and knowledge.  The others said that they had noticed similar changes as well.  (This was the effect of converting from 2.5 edition to 3.5 edition)

Right before we departed the cave, we heard an alarm sound from the orc village tower and we all heard an orc-language coming from that direction.  Nightwind translated for us what the voice was saying.  The voice said,"Owlbears attacking from all sides.  Battle positions.  Battle positions."  We saw groups of orcs leaving the village going north and south and one group, lead by some orc, was coming towards us.  I think they saw us.  There were ten orcs all together, but I couldn't tell which one was the leader.  They all wielded falchions and each had two javelins.  They all wore studded leather armor.  It was a quick fight for the four of us.  We looted what gear we could find and quickly left.

After defeating the orcs we made it out of the village and headed towards our horses, but we heard some growling before we got there.  Bram, Nightwind and I spotted two owlbears hiding by our horses, which they must not have seen or heard or smelled, but they noticed us when we moved closer.  The owlbears charged us and we had a hard time getting into position for a good attack.  Nightwind and I took the fight to them and once I got my flank on them, we defeated them quite quick, but it was touch and go there for a while.  I think I lost consciousness once after receiving a blow from the one owlbear.

We rested the night nearby under cover of the smell of dead owlbear and departed for Trynt in the morning.  We were a slow moving group, especially with the seventeen survivors of the Temple.  We made it to Trynt in four days.  Found out that the full moon was in three days time.  We made plans to make toward the Black Tree Ruins the next day, but for now we'll rest and get some needed gear and maybe do some upgrading on our gear.

We left the next day, and had an easy two days travel to where we think the ruins were according to the map.  Luckily, Ja'Lil found some shiny stones that turned into a trail.  We couldn't have found it without his help or the full moon's light.  We followed the trail, which turned into a paved path and led straight to a covered wooden bridge, but the moonlight didn't shine inside.  Nightwind, Ja'Lil, and I were all kinda weirded out by this, but Bram didn't seem to notice and walked straight inside the covered bridge with his lit up staff and disappeared.  We called out and he answered back, like nothing was amiss.  Apparently there was a magic field of glamour at the front of the bridge protecting what was on the other side.  When we walked through, I noticed right away that the glamour field extended further than just the mouth of the covered bridge.  We didn't see anything from outside the entrance that we could see now.  First was the silvery path inside the bridge and extending up the thirty-foot hill with the ruins where the black tree could be seen.  All of this was visible from this side of the bridge.  The path was wide enough for one horse and it zig-zagged all the way up the hill.  We entered the ruins through an archway wide enough for one horse.

Inside the ruins, we discovered a guard station, a ruined building, an old, torn-up, worn-down stable and a circle of stones around the awe inspiring black tree.  I searched the guardhouse and told the others that it was recently built within the last three years, but hadn't been used for the last year.  I hypothesized that maybe something lived here, but was now dead or gone.  I then told the others of a story I had heard from the merchants back in our village of the people of the south who had gardens of rock and how they only used rakes to keep them clean and organized.  I told them that these ruins reminded me of a garden of rock.  How all the leaves were gone from the ground, no tracks anywhere, and that the only leaves were black and inside the circle of stones around the black tree.  Nightwind investigated the circle of stones around the tree and then stepped over the circle of the stones.  Outside the circle, the black tree appears to be only about thirty feet tall, but inside the circle, which I entered after Ja'Lil and Nightwind, appeared to be over one hundred feet tall and while it was only five feet from the circle of stones outside the circle it was now thirty feet away from us and it was almost thirty feet in diameter.  It was maybe two feet thick on the outside of the circle.  I immediately left the inside of the circle and was amazed to find that I could not see Nightwind or Ja'Lil inside the circle, but I could still talk to them like they were next to me.  I convinced Bram to try and he couldn't step over the stones to get inside the circle.  The others couldn't even hear his voice.  Bram started investigating the stones around the tree.  I translated what he said to the other side of the circle.  I witnessed Bram studying the stones when he pulled out this little broom and started sweeping the stones.  He wasn't saying anything and was going from stone to stone around the tree.  He got to the last stone and passed out.  I told the others and Ja'Lil came out to check on Bram.  Ja'Lil woke Bram up and asked him what was going on.  Bram then remembered what he had been doing and relayed the story of the symbols that were engraved into the stones to us.

Long ago, there was a beautiful Elven city here called Shyvalti.  Many lived here and all were welcome.  One day a traveling person entered the city and vanished.  People remembered him entering, but didn't remember what he looked like or where he had gone or if he had left.  Other people started vanishing.  The royal court's investigators came in and searched high and low for the missing people.  On the eighth day, the investigators found all the bodies, forty-seven in all underground in the cavern that supported the city's well.  They also encountered the evil that had started living there.  It was a very powerful Troll ************.   The Royal Court's wizards came in and bound the evil inside the well and put five wards on the tomb of this evil.  The first ward was the iron tomb that sealed the body of the monster.  The second ward was the tree on the tomb around the body.  The third ward was the invisible force field around the tree preventing any from touching it.  The druids had come in to plant the oak tree on the tomb, but the evil inside the tomb made the tree black.  They used their magic to make the tree grow, but the evil eventually made the giant tree all black including the leaves that fell from it.  The fourth ward was the field around the circle of stones that prevented any non-Elf from entering near the tree.  The fifth and final ward was the field around the city preventing all from seeing inside.

Bram also told us of the stone after the symbol for troll that was eroded away.  He told us that magical symbols don't erode away.  He also told us of the last stone he read before passing out.  He told us that the last stone was in a different hand and that it was extremely evil.  He said that the words on the stone were: I'm coming back.  SOON!

After hearing this story, we all decided to go back to Trynt and send word to the Druids and hopefully prevent disaster from coming again.

Tuesday, February 7, 2012

AD&D 2nd Edition Revised to 3.5 Dungeons and Dragons

We met on our regularly scheduled Tuesday Night and began the process of converting the old 2.5 characters to the 3.5 edition.  The process took longer than expected which means that we had less than an hour left for combat.  This wouldn't work, so we called it a night.  The conversions are done and the next time we meet we will be starting combat.  As it stands, we rescued 15 prisoners that belonged to the army and the paladin and rogue that we had gone to find in the first place.  Also, in 3.5 edition, Bram cannot use a wand of fire since one doesn't exist, so now it is a wand of fireball and he isn't high enough level to use it.  The Bracers of Dexterity are now Bracers of Dexterity +4, and his cloak is a Cloak of Protection +3.  He has a Wand of Fireball and a Wand of Magic Missile which both have 50 charges.

As a side note, I haven't decided if Bram will be a Wizard or a Warmage.  I am leaning towards a Warmage, but maybe I will Multi-class him.

Until next time, safe gaming and have fun.

Wednesday, February 1, 2012

AD&D 2.5 to Dungeons and Dragons 3.5

So, I have looked at my game and I believe that it would be far easier to convert the existing characters in my AD&D Revised game into 3.5 D&D characters than it is to convert 3.5 D&D Monsters into 2.5 D&D Monsters.  I looked at the books and thought "NO."  Originally, it was my plan to convert some of the monsters in the five Monster Manuals into terrifying monstrosities for 2.5 D&D, but the conversions were not consistent with the Conversion Manual PDF I downloaded.  So, just gonna start the game where the characters left off, maybe after one last 2.5 game and then convert to 3.5 and just keep rolling.  I feel and hope this transition will suit me better and my players, plus, on the positive side, if I do convert to 3.5, I will hopefully gain another player on hopefully a permanent situation.

Tuesday, January 24, 2012

Star Wars D20 Revised Session 11

After stowing the lightsabers in the cargo hold I come out and see Terrance flipping a coin.  I asked him what was up with the coin.  He said that the coin had saved his life because when he bent over to pick it up the blaster shot that was aimed for his head missed.  We talk about the definition of a 'good' scoundrel compared to a 'bad' scoundrel.  The reason someone was shooting at him was because of the bounty on him and that all scoundrels had a bounty on them.  I told him that only the 'good' scoundrels had bounties on them and that 'bad' scoundrels were dead.  He readily agreed.

The sandstorm subsides in about an hour and the children haven't moved from their seats or at all because of their catatonic nature.  We radio the space outpost and get clearance to land.  We do not mention that we have kids with us.  We dock and see Captain Lyn Me and Captain Tai Lynn when the shuttle doors open.  I speak with Captain Lyn Me while Terrance talks with Captain Tai Lynn.  I speak with the captain on the shuttle with the doors closed.  I inform the captain of what happened on Korriban.  We leave the shuttle and have the kids moved to the medical bay.  I take the lightsabers in a sack and also have the triangle pieces and the two crystals with me.  Captain tells me that I will have to tell the council what I have told her.  I ask about how the battle went and am told that the invading forces left minus one of their ships because it was destroyed leaving them with two.  The council still being on board the outpost.  While waiting for the council to arrive I was approached by a young cadet and asked to give him the triangles.  I asked him to take me to his commanding officer and I meet the Security Commander of the outpost.  I ask her if she has any force-users in her command and she says she has a couple of Jedi.  I ask if any of the other triangles emitted any force and she tells me that none of them do.  I inform her that these four pieces all emit force and then hand them over to her.

The council being ready, I enter the room and inform them of everything that has transpired.  I also add to my information an assumption that 'the crystals are or were a myth and/or a secret that has been forgotten'.  During the meeting I receive a communique that Captain Tai Lynn's ship is ready to depart.  I leave to go to the ship after I am done telling the council the news.

I enter the ship and find Captain Lyn Me and all the kids in the med-bay.  I head towards the ship's lounge after the ship's outside door finally closes.  I sensed force right before the door closed.  Inside the lounge, I see the white-robed figure with three other Jedi.  I heard somebody coming up behind me and I turned slowly holding my lightsaber in my hand and saw my master.  He said with a glean in his eye,"We have to discuss much about your training."
We jumped into hyperspace after launch and we were informed that it would be three days travel.
Day 1
My training consisted of wearing a space fighter helmet with the blast shield down and blocking shots from a floating blaster ball.
Day 2
I play chess with the white-robed figure and win.  I play a Sulustean Jedi and lose.  I finally play my master and lose.  The three games took all day.
Day 3
While eating breakfast, hear all three kids screaming from med-bay.  Run to investigate and when I arrive I hear the voice of the big guy that we met on Korriban.  He said something about how he told us that we would meet again.  The alarm sounds telling us that we may exit hyperspace.




Terrance and Captain Tai Lynn head to bridge and I follow.  I see a planet with green fields and blue skies everywhere and huge purple mountains.  It seems a temperate planet and the scans indicate low technology, but massive life readings and no pollution.  We receive coordinates to land with permission.  We arrive on a landing platform in the middle of a forest.  Three Jedi are there to welcome us.
The male Jedi, who has a female Jedi on either side of him, says,"Welcome to Tython."
My master looks at me and says,"You have an inquisitive look on your face."
I reply,"I sense the dark side."
"Yes, this from history that has played out."
Notice the Security Commander from the outpost talking to her sister.  I asked her why she is here and she said that this mission was to important to entrust to anyone.  I notice many ruins all over the place.  The male Jedi asks my master,"How can we help you?"
My master answers,"We are here to see them.  We also have information on the Sith empire and news for them."
"The Sith haven't been seen for over a thousand years."
"These two and the scoundrel probably fought the leader of the Sith."
I laugh hysterically out loud, but quickly stifle my laughter.  Terrance had reluctantly came out of the ship, but after hearing the news about the Sith leader passes out.
The male Jedi said that the last time they faced the Sith leader that he was over 1000 years old.
The three Jedi lead us to a taxi-shuttle and take us pass fields where we see creatures with blasters and padawans dealing with them.  Some of the creatures also have force-staves as weapons.  The creatures are non-humanoid and are called flesh-eaters.  As the name of them is told, we see a padawan fall and get surrounded and then the creatures start feeding on him.  He eventually gets saved from the creatures.
 
We land at a large building where we are told,"Welcome to the Jedi Temple."
We are 'ushered' inside, but see the shuttles with the triangles in them land on the roof of the building.  We are lead to an antechamber and allowed to freshen up.  We are then escorted to an upstairs room by a padawan.  See large chambers and hallways approximately seven meters tall and four meters wide.  Pass through a large doorway and see statues.  There are three on either side of the hallway and evenly spaced.  The statues are of Jedi about 6.5 meters tall, but race and gender are indistinguishable due to being purposefully carved that way.  At the end of the hallway, a circular chamber.  The padawan enters and says,"Masters, I bring them."  He bows and walks over behind a master.  We enter and the room is full.  Master Luke is holographed in and sitting in a chair to the left of the center chair which is occupied by the white-robed female figure.  Many different races here and some are also holographed in.  When we enter, a discussion is in progress.  A chair is empty on the right side of the white-robed figure.  My master takes this seat.  Before my master arrived, I let everyone see the two crystals and gave the five lightsabers away.
The 'Lady in White' or the white-robed figure pounds her foot on the floor loudly to get everybodies attention.
She says,"We have a lot to discuss if your story is true and we have a lot to talk about.  We will adjourn for the night and we will talk tomorrow morning."
Fra'll and I are each lead to a bedchamber.  I go straight to bed.  I am exhausted.
 
This is where we left off.  Stay tuned for Session 12 coming soon.  Until then, safe gaming and have fun.

Tuesday, December 13, 2011

Star Wars D20 Revised Session 10

Fra'll, Terrance and I are in the shuttle on our way to the surface of Korriban.  Initial scans report that there is no technology on the planet.  Rumors say that the planet is dead.  When we get closer to the planet, I am able to see the force, swirling around the planet like the swirls of an oily bubble.  When we get inside the planets atmosphere, we notice a flock of birds the size of pterodactyls.  Coming in vertically because of a dust storm with gigantic lightning bolts.  We level out at the last second and head for a valley between two peaks.  The peaks are giant statues carved into the mountainside depicting robed figures with Sith battlemasks on and are wielding unlit lightsabers.  Strange markings decorate these gargantuan stone carvings.  The walls of the valley are approximately 60 meters tall.  We had to rotate the ship to a vertical position in order to leave at the end of the valley, bank left and set down.  The ship's readings say one cave entrance in front of us and three cave entrances on the right.  We leave the ship and head for the one cave entrance directly in front of us.  Inside, the cave is pitch black.  Terrance pulls out a glow rod and calls the cave a 'tomb.'  We do see three sarcophagi with the same carvings as the statues outside.  We follow the wall to the left, but on the wall are murals.
"When in doubt, always go left."
Tomb inside cave entrance.

The first mural depicts a battle scene with blasters, droids, Siths and Jedi.  It extends around the corner.  The scene is huge and takes up three wall spaces.  I refer to this mural as one, two and three.  The next mural shows two prominent figures, one Sith and one Jedi.  I say that this mural is mural number four because it comes right after one, two and three.  Mural five and six depict a space battle with a X-wing and a Sith fighter.  Mural seven is a huge depiction of the planet of Korriban.

When we were in front of mural four I became incredibly sleepy and passed out.

When I awoke, Terrance looked like he just woke up as well, I asked Fra'll why he's whispering.  He motions toward the far corner and I look.  I see a little girl that looks exactly like my Master's daughter.  She is just staring into the corner.  A little while later, a young boy comes out and stares forward.  The little girl lit a torch that lit all the other torches around the room before he emerged.  The young boy opens the coffin in front of him and a older human girl gets out.  My Master's daughter look-alike opens the coffin perpendicular to the one the young human boy opened and another older human boy gets out.  Then they all leave down the corridor where the two had originally come from.

We started searching for triangle pieces inside the coffins.  Inside coffin one was a skeleton, the second coffin contained a young Rodian boy who I thought was dead, but Fra'll said he was breathing shallowly.  The third coffin had a skeleton and a triangle piece that radiated the force.  The fourth coffin had a young Twi'lek girl still breathing inside.

Behind the mural of a tomb, with three Sith statues on either side was a secret entrance.  On closer inspection, the statues could have their fronts removed and behind the facade were Jedi statues instead of Sith which radiated the light side of the force.  The statue next to the secret entrance had a keypad.  I entered 'hello', 'open', and finally 'ghost in the machine' like it was written before.  The secret door opened and a light inside turned on illuminating the completely metal hallway.  We move forward and the light follows our movement.  We get to the end of the hallway and the entrance closes behind us and the room in front of us lights up.  Inside, there are two coffins.  The first coffin has a white force crystal inside with dancing white light inside of the crystal.  The second coffin contains a black force crystal with dark light dancing inside.  I take the crystals.  We leave the same way we came in after seeing that there is no other way to leave.  There is a keypad by the entrance and use it to open the door and exit the hallway.

We then proceed to find where the four individuals had gone to.  We check the other two coffins before departing, but they are empty.  We enter a carved in stone hallway and follow it carefully.  We come to the entrance of a cavern that has a spiral ramp that goes down about forty or fifty meters.  There is a big guy walking around and we notice the three of the four people we saw earlier are holding the remaining triangles we need while my Master's daughter, which by this time I'm pretty sure it is actually her, is holding onto four lightsabers.  The big guy suddenly chops off the head of the little boy.  I start running down the ramp thinking to stop this profane ritual.  The big guy notices us and he uses fear on us, but too soon.  I continue down while Terrance and Fra'll make their way down as well since the big guy is out of range.  The big guy continues the ritual and chops the head off of the other boy and girl until my Master's daughter is the only one left.  By the time I get down there he is already going towards the little girl.  I step in between them and confront him.  He is a tough opponent and eventually he falls.  He stands back up again and in the process, I chop his head off.  We take the triangles and the lightsabers including the big guy's which makes five all together.  The little girl seems confused, but she follows orders.  I sense nothing but good in her.  Her eyes are glazed over.  On our way out, we save the two that were still in the coffins, the Rodian boy and the Twi'lek girl.
Cavern inside the tomb.

When we leave the entrance to the cave we hear laughter.

"You pathetic mortals, you have not stopped me, the Sith empire will rule again and we will meet again."

The entrance closes.  Fra'll says,"There is more than one of them."  All the tomb entrances close.  The dust storm is about to hit, so we climb aboard the shuttle and wait till it is over.  During this time I hide the five lightsabers in the cargo hold.

This is the end of session 10.  Come back and read Session 11 coming soon.  Until then, safe gaming and have fun.

Tuesday, December 6, 2011

Star Wars D20 Revised Session 9

I notice the Captain has a slash from her left hip to her right shoulder.  She tells me that it was a parting gift from her daughter.  I heal her with the force.  While I was healing her, I noticed the White-robed figure walking towards us.   The mask that it normally donned was gone and before me stood a female approximately 2 meters tall.  The white-robed female is escorting Terrance the Scoundrel and the female or oriental descent towards us.  The Captain points at the Scoundrel while staring at the oriental female and asks,"How did they know to be here?  How did they know it was here?"
   The oriental female responds,"Why don't you ask him since he's the captain?"
   Captain Lyn Me says,"I am talking to the captain - Captain Tai Lynn."
The white-robed figure in one swift motion pulls the scoundrel out of between the two female captains and puts away her lightsaber and binds Terrance.  She then puts her booted foot on his shoulders.  I notice that the white-robed figure is wearing form-fitting leather pants or a body suit of the same material.  The temperature in the room feels like it has dropped.  The doors that we initially came through open behind us and we hear,"I'm here to play" in the creepy voice of Captain Lyn Me's daughter.
   Fra'll turns to Captain Lyn Me and says,"Fine, she's your kid, you beat her!"  Right after he says that, we feel the whole space station outpost shake as a cannon blast directly hits the Scoundrel's ship nearby.  We all retain our footing, but we here an "Oww!" come from behind us.  We look and see that Captain Lyn Me's daughter has fallen down.  We act, moving closer.  I tell Fra'll to use his blaster to stun her since it worked so well last time.  All of work together to defeat the little girl.  Fra'll finally hits and she is stunned, but not before taking considerable wounds.

Later, after being debriefed, we are told that we must go down to the planet to recover the four missing triangle pieces.  We consisting of Fra'll, Terrance, and me.  The other triangle pieces were confiscated when Terrance was arrested originally, however there were four pieces missing which was deduced when we matched the writings on all the triangles together.  Other items were also recovered when he was detained and we looked at them in the lab, but two biological virus alerts later and it appears to be some writings and a piece of Sith battle-armor.
Picture of all triangles put together.
I apparently needed training to prevent the living dark side of the force to influence me.  The white-robed figure trained me using meditation.  After four days of training, Terrance prepared a shuttle and we were on our way to the surface of Korriban.

This is where we ended session 9.  Come back and read session 10 coming soon.  Until then, safe gaming and have fun.