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Wednesday, April 4, 2012

Dungeons and Dragons 3.5 Session 14

We knock on the door to the small cabin where Stand lives; definitely meager in appearance.  There was a vegetable garden to the rear of the cabin, a scant stable for his warhorse, and a stonewall drawing well with a large wooden bucket behind the garden.  The scenery was very picturesque.  We hear a response from inside the cabin, "Yeah."
   Nightwind pipes in,"We are here to talk and we brought some friends."  We hear some shuffling from inside and about five minutes later the door opens.  Filling the large door frame in front of us is the figure of Stand, the paladin of Chauntea.  He is wearing his plate mail armor with his holy symbol prominently etched into it with oak filigree.  He is the biggest human that I have ever seen.
   "I see you brought some friends," Stand utters while he turns to face the drow Druid,"I am Stand Doffersteen and who might you be?"
   "I am Syllanna Darklight of the Darklight family, but I am now known as Lightwater, my Druid name.  I am pleased to meet you."
   Stand nods approvingly and sidesteps evacuating the door and leaving a halfling that it seems nobody noticed was standing behind him.  Stand announces,"This is my friend and partner; introduce yourself Rolo."
   The halfling shuffles his feet a bit and then seems to gain his self-confidence as he erects himself and bows formally towards Syllanna,"I am Rolondo Trackfeet, but I am known as Rolo the Tracker.  My friends call me Rolo."  He rights himself and immediately sidesteps behind the paladin.
   At that moment, the army mage-cleric, the human that we rescued from inside the orc encampment, stepped forward,"I am Sir Staven Misthaven.  It has been my privilege to know you, but after what has happened at Po's Inn, I need to be back on my  way to Reka Padaet.  I must first speak with the stable master at Po's to procure new horses for me and my countrymen.  Fare thee well."
  We learn a few interesting things from Stand while we watch Sir Staven and the three other soldiers head off to Trynt.  We then inform him off the pending doom coming from the Black Tree Ruins and he informs us that we need to go back and count how many leaves remain on the tree.  He tells us that he will go into Trynt and investigate what happened at Po's Inn.  We head off towards town; Stand and Rolo said they would be arriving tomorrow.
   We go to Korgle's and Syllanna comes with us, though she says she is leaving in the morning.  Once we arrive at Korgle's we hear obnoxious tales inside, which is packed full, about a dragon, a vampire, and some lizardfolk group.  We find a table in the corner with three chairs and two more chairs along the wall.  We all sit down.  After awhile, I notice Syllanna paying attention intently to the rumors.
   "You're not believing everything they are talking about, are you?"
   "Well, I don't believe what they are saying about how they all showed up at Po's Inn, but I wonder where they came up with a dragon, a vampire, and lizardfolk."
   "What do you mean?"
   "I mean, why those three particular villains, why not bugbears or orcs that killed everyone at Po's."
   "Oh."
   We ask a passing barmaid about the dragon and the other rumors.  She tells us about a dragon seen about one year ago flying overhead and a story about lizardfolk from the southern marsh swamp three years ago and finally a story about livestock being drained of blood near the lake to the east.  She ends up serving us our food.  While eating, we remember about the little boy we found at Po's.  We go to Po's to check on him after we get done eating.  We notice a small light coming from inside Po's, the door was unlocked, so we go in and say "hello" to see if anyone was there.   A woman comes from in back towards the kitchen and she tells us that the boy was from a visiting family and that he is staying with Mary at Mary's Market.  Ja'Lil says that she looked like she was crying.  The floor of Po's was stained red and looked wet and water-logged.  We go back to Korgle's and sleep.
   When we awake, Syllanna is gone.  We take our horses and ride north towards the black tree ruins and everything was fine until twilight when we were ambushed with magical music.  First Bram, his horse and Ja'Lil's horse fell asleep.  We then heard another melody different than the first.  Ja'Lil had kicked his horse, waking it, but then it seemed that he was affected by this music.  After that music was done, a third tune started up and I heard some leaves rustling to my right and saw a hiding monster in the brush.  I yelled out,"It's a satyr."

That is where we left off.  We will be playing this next week if all goes well.  Until then, game safe and have fun.

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