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Tuesday, June 21, 2011

AD&D 2nd Edition Revised

Starting off with a classic.  So, I have returned to the first game I tried running as a DM about 6 or 7 years ago.  I had only been accustomed to 3.5 at the time and was starting to run modules in Living Greyhawk.  So I figured I would try running 2nd ed., its not that different and I had played Baldur's Gate a lot on my computer.  Totally unprepared for the challenge.   My first dungeon was a bunch of hallways, doors and I totally forgot to describe things.  Earned the "Worst DM ever" award and still have it to this day.  Although, I have been practicing DMing since they still want me to run stuff.   I can only get better, right?  Well, we'll see.

So now I am starting my 2nd ever 2nd Edition AD&D revised campaign.  Luis, Jayson, and I are running PCs.  We are all Elves.  Luis has a Cleric of Corellon Larethian, Jayson has a Fighter, and I have a Ranger/Thief.  We started from the Elvish city of Luthain.  We were summoned by the Elvish High Council known as the Council of Elders and were given a task of ridding the local human village of Stout of a serious goblin raiding problem.  After two and a half days of travel, we entered Stout and were greeted by a Priest of Chauntea.  He told us of a tracker who followed the goblins to the castle north of Stout.  The tracker isn't here at the moment, however, if you would want to know more about the castle, talk to Jam the Bard.  He is at the Inn of Grahm's Tears.  We went and talked to him and he told us a little about Phrum's (pronounced Phroom) Castle.  How it's been abandoned for the last 30 years and that the Lady Phrum had liked the view so much from atop the cliffs that the Lord Phrum commissioned a castle be built and so there was.  After ten years, there was a incident that involved the murder of everyone inside the castle.  Lord Phrum's fortress was a two-day march away and by the time the soldiers had arrived, there was nothing left in the castle.  No furniture, pictures, people, nothing; nothing was left.  It was blamed on the local Bugbear clan.

After that story, we were on our way out when the innkeeper gave us some bread, cheese and two pitchers of wine for lunch on the house.  After paying 5sp for a good dinner later per each of us and one room with 4 beds for 5sp/night.  That's 2gp total.  A free lunch seemed awesome since he just made a month's wage in one day from us.  After eating our lunch, we went outside to see what we could see.  We noticed besides the Inn, Diragg's Bazaar, Jud's Forge, and the Temple of Chauntea, that the other local commerce was: Slim's Bakery, the Physicians, Kram the Saddler, Gab's Wine's and Thom's Wagon's.  There was one other sign, beaten and worn,  looked like there was a hammer and saw crossed with a brick and some numbers.  Since we didn't know what kind of shop this sign was for, we went and knocked on the door.  A older human man answered the door and when we asked what he did, he said he was an engineer.  We all looked like we hadn't ever heard of it; and we hadn't.  He explained that he designed and built the castle.  We then asked if he had any drawings of the castle left.  He said that he only knew where the first and second levels were and that he would transfer them onto paper for us and show us how to read them.

That is where we left off for the first night.  Not bad.  Have the next time already planned out.  Mwhaahhahahah!

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